Player's Idea Box
Moderators: Dungeon Masters, Hala DM
- Daemona
- Area Builder
- Posts: 3214
- Joined: Tue Sep 13, 2005 12:00 am
- Location: New Jersey, USA (GMT -4, -5)
Re: Player's Idea Box
Would it be possible to decrease the size of cobalt ore from four squares to a single square like the rest of the ore?
- Daemona
- Area Builder
- Posts: 3214
- Joined: Tue Sep 13, 2005 12:00 am
- Location: New Jersey, USA (GMT -4, -5)
Re: Player's Idea Box
I posted the below back earlier.
Player replied below.Daemona wrote:Could we add the crafting type dye to a merchant on Nuvar. It would be nicer than going off world to buy them.
I found the merchant after spending a fortune in gold he only sold one of each dye type. So can we add the crafting dye on Nuvar?Akai wrote:Some dyes are sold on another island.
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- Apprentice DM
- Posts: 340
- Joined: Tue Aug 05, 2014 7:00 pm
Re: Player's Idea Box
Could we add an item re namer somewhere too? All of these wonderful new items are crying out for personalisation.
Also, could the more powerful items have a "crafted by" in their description?
Also, could the more powerful items have a "crafted by" in their description?
- demonlady
- DM
- Posts: 1255
- Joined: Sat Sep 02, 2006 12:00 am
- Location: Occupying a mouse near to you
Re: Player's Idea Box
Can we add the selling of violins (and violin bows) to the music shop in Heroes' Walk please ?
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- Wise One
- Posts: 363
- Joined: Mon May 22, 2017 5:51 pm
- Location: New Hampshire, USA
Re: Player's Idea Box
Is there a way to create an aid station to assist new characters? Two things I'm thinking of:
1. Given the common ways for characters to end up here, I'd expect injuries to be common (ship damaging plane shifting storms could do that.)
2. The prices at the temple in Nuvar town are steep for newbies.
Granted, I know nothing of coding and modding, so this might be impossible or too big an ask. But, could a healer NPC be made to do a level check and give some help for free or near free for, say level 3 and below?
(Just a guess at a good line to draw.). Thinking putting such in the starting area for new characters.
1. Given the common ways for characters to end up here, I'd expect injuries to be common (ship damaging plane shifting storms could do that.)
2. The prices at the temple in Nuvar town are steep for newbies.
Granted, I know nothing of coding and modding, so this might be impossible or too big an ask. But, could a healer NPC be made to do a level check and give some help for free or near free for, say level 3 and below?
(Just a guess at a good line to draw.). Thinking putting such in the starting area for new characters.
Ideas I try to hold to:
K Popper Scientific Method
https://youtu.be/-X8Xfl0JdTQ
Epistemic Responsibility
https://youtu.be/AYkhlXronNk
Tried to find a quote, but nothing was short enough!
I'm not a bad guy, I just ask more questions than many toddlers...
K Popper Scientific Method
https://youtu.be/-X8Xfl0JdTQ
Epistemic Responsibility
https://youtu.be/AYkhlXronNk
Tried to find a quote, but nothing was short enough!
I'm not a bad guy, I just ask more questions than many toddlers...
- ambrosia
- Team Member; Retired with honors
- Posts: 3013
- Joined: Fri Apr 18, 2008 12:00 am
Re: Player's Idea Box
I don't know if this is possible, but it would be nice if the inn (Nuvar Dock Inn, in particular) didn't "shove" the character into the room when taking away an expire room key. I waited the hour and server hopped, but it would have been nice not to have been surprised by a lock-in. (guess that's what I get for not paying room rent on time
)
