Assassin

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PrestigeClass

<DPL>

 category=PCLASS</DPL>
Character
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Assassin

The assassin is a master of dealing quick, lethal blows. Assassins often function as spies, informants, killers for hire, or agents of vengeance. The assassin’s skill in a variety of dark arts allows him to carry out missions of death with shocking, terrifying precision. Rogues, monks and bards are ideal candidates for training as assassins. Unlike the blackguard, the assassin is not evil due to devotion to an evil power, but rather due to a complete lack of morals or ethics. These ruthless and avaricious killers have but one requirement other than a predisposition for evil and a penchant for stealth. They must kill another intelligent being for no other reason than pay.

  • Hit Dice: d6
  • Proficiencies: Simple weapons, light armor
  • Skill Points: 4 + Int. Modifier

Criteria Needed To Qualify

  • Alignment: Any evil
  • Skills: Hide 8 ranks, Move Silently 8 ranks
  • DM unlock

Assassin Special Abilities

  • Death Attack: This special sneak attack has a chance of paralyzing the opponent. Death Attack damage increases with experience: +1d6 at 1st level; +2d6 at 3rd level; +3d6 at 5th level; +4d6 at 7th level; and +5d6 at 9th level.
  • Uncanny Dodge: The assassin is able to avoid and deflect incoming attacks. At 2nd level, the assassin retains his or her dexterity bonus to armor class, even if flat-footed. At 5th level, the assassin gains a +1 to Reflex saving throws. At 10th level, the assassin gains a +2 to Reflex saving throws.
  • Spells: At 2nd level, the assassin gains the ability to cast Ghostly Visage once per day. At 5th level, the assassin gains the ability to cast Darkness once per day. At 6th level, the assassin gains the ability to cast Invisibility once per day. At 9th level, the assassin gains the ability to cast Improved Invisibility once per day.
  • Poison Resist: The assassin’s expertise with deadly toxins gives the assassin an unnatural resistance to poisons of all types. This ability improves with experience: +1 Fortitude save vs. poison at 2nd level; +2 at 4th level; +3 at 6th level; +4 at 8th level; and +5 at 10th level.


Epic Assassin Special Abilities

The epic assassin is capable of sliding from shadow to shadow; lying in wait until his target is vulnerable, then striking like a cobra, leaving only a cold corpse behind.

  • Hit Die: d6
  • Skill Points at Each Additional Level: 4 + Int Modifier
  • Bonus Feats: The epic assassin gains a bonus feat every four levels.
  • Epic Assassin Bonus Feats: Epic Reflexes, Epic Skill Focus (hide), Epic Skill Focus (move silently), Great Dexterity, Improved Combat Casting, Improved Sneak Attack, Self Concealment, Superior Initiative


Class Special Abilities

  • Sneak Attack: Improves by +1d6 every two levels after 9th.
  • Poison Saving Throws: An additional +1 for every two levels after 10th on the assassin’s saving throws against poison.