Offworld Clerics/Domain Spells

Any Questions you might have.

Moderators: Dungeon Masters, Hala DM

Post Reply
Odin_Hammersong
unknown
Posts: 24
Joined: Sat Dec 17, 2005 12:00 am
Location: Colorado (GMT -7)

Offworld Clerics/Domain Spells

Post by Odin_Hammersong » Fri Jan 06, 2006 7:57 pm

I was curious about what Domain spells are allowed and which ones aren't, I've found I can cast some but not others. Domains are Air and Travel, and while I can cast Call Lightning(3) and Haste (5), I cannot cast Chain Lightning(6).

All regular spells are limited to lvl 3 and under(as normal), but there seems to be some different rules for domain spells. Any ideas? I'd be grateful for a link if this is covered elsewhere. Thanks. :)

--Odin

terryrayc
lord of all I prevail
lord of all I prevail
Posts: 4646
Joined: Wed Jun 22, 2005 12:00 am
Location: Florida
Contact:

Post by terryrayc » Sat Jan 07, 2006 4:12 pm

you know I'm not sure, I'll take a look at the code.

User avatar
medea
DM
DM
Posts: 796
Joined: Thu Apr 27, 2006 12:00 am

Post by medea » Sat Nov 04, 2006 3:48 pm

I also have a question about domains. My cleric (Amani) has domains Magic and Animals. I don't see the acid arrow spell which she should have gotten due to the magic domain. Also, due to the animal domain, her summons animals are supposed to be more powerful than typical. I am unsure how this will be reflected because I'm getting a raccoon. (Guess I should check to see how special this raccoon is.)

Am I missing something? I'd appreciate any insight and/or advice.

Thanks!
Medea/makelovelikewar

Shadow Lord: Very well, if you insist.
*Dae pwns Shadow Lord*
Dae: I insist.

Dae...such a delicate little flower...

terryrayc
lord of all I prevail
lord of all I prevail
Posts: 4646
Joined: Wed Jun 22, 2005 12:00 am
Location: Florida
Contact:

Post by terryrayc » Sat Nov 04, 2006 3:52 pm

hum, the summons are probably screwed up because of spellhooking. You should get the acid arrow though.

User avatar
medea
DM
DM
Posts: 796
Joined: Thu Apr 27, 2006 12:00 am

Post by medea » Sun Nov 05, 2006 2:52 pm

Okay, I think my mystery is solved. I misread when I get the acid arrow spell. It's not at second level cleric but when I can cast 2nd level spells. Also, when I summoned my raccoon, he is a dire raccoon with 18/16 HP.

Sorry for the false alarm. Looks like everything is fine! :oops: :)

Thanks for looking into it!
Medea/makelovelikewar

Shadow Lord: Very well, if you insist.
*Dae pwns Shadow Lord*
Dae: I insist.

Dae...such a delicate little flower...

Post Reply