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Dungeon Competition
Posted: Wed May 09, 2012 8:13 am
by ForsakenPlague
I'm trying to feel out if there's any interest in a Dungeon-building competition. There would be a few rules(How to tag NPCs, a limit to areas and tiles, etc). A prize(Some kind of item, perhaps a sizable XP cookie) would go to the winner's character. Most every dungeon submitted would end up in the modules, though some will undoubtedly require editing.
Please post below if you like the idea. I'll probably put this together if there's enough interest.
Re: Dungeon Competition
Posted: Wed May 09, 2012 11:54 am
by Zandel2
Maybe I have interest depending on what the rules are and what the time frame is
Re: Dungeon Competition
Posted: Wed May 09, 2012 2:47 pm
by orvarg
i'd be interested but thier are far better builders than me around. so i know my chances would be slim ..but i'd do it anyway just to keep what little skills i have sharp

Re: Dungeon Competition
Posted: Wed May 09, 2012 2:54 pm
by luminance
I can put a dungeon in the module whenever I want and IC rewards for OOC actions make me very uncomfortable, so, no.
Re: Dungeon Competition
Posted: Wed May 09, 2012 3:34 pm
by Brayon
Not everyone can be a builder, or on the Team, so I say go for it.

Rewards and all.
Re: Dungeon Competition
Posted: Wed May 09, 2012 4:18 pm
by neno
I like the idea of a dungeon making competition, because it does give a chance for folks who aren't on the team already to offer something area-wise--but instead of having every dungeon added to the module, maybe make the prize having the winning dungeon(s, if there are 1st/2nd/3rd place winners) entered. That way the rewards remain OOC, and it encourages people to really put in some effort to see their work actually put in Arkaz.
If a DM ever ran a one-shot/plot related to the dungeon, there could be some loots specifically for the creator's character if folks think IC rewards are necessary, and that way at least they're given ICly.
All that said, I'd like to participate, but it'd definitely depend on the timeframe.
Re: Dungeon Competition
Posted: Wed May 09, 2012 11:37 pm
by Alzarian
Would we be limited to the current Arkaz haks?
Re: Dungeon Competition
Posted: Wed May 09, 2012 11:43 pm
by ForsakenPlague
Alzarian wrote:Would we be limited to the current Arkaz haks?
Yup, it'd have to be Arkaz compatible with the standard hak list.
hak list wrote:arkaz_2da_200
arkaz_areas
arkaz_creatures
arkaz_items
arkaz_other
arkaz_placeables
arkaz_scripts
arkaz_tilesets
arkaz
arkaz2
copap2da
copapanatomy
copapbaseitem
copapcreature
copapheadhand
copappheno
copapplaceable
copapportrait
copaptexture
avlis_tileset_v1
avlis_tilem1_v1
avlis_tilem2_v1a
avlis_tilet1_v1
avlis_tilet2_v1
bth_swampv1b4
doa_cityrural_21
cfr_w3_1
tlk wrote:arkaz_4_9a
Re: Dungeon Competition
Posted: Thu May 10, 2012 1:05 am
by Zombie
Perhaps you could provide a mod to download that had al lthe appropriate goodies on it?
Re: Dungeon Competition
Posted: Thu May 10, 2012 7:12 am
by LadyAwesome
If I had time to get to know this stuff I would, but I have no idea what I am doing yet