terryrayc wrote:
Any outstanding bugs?
I will check alchemy and tailoring again. In the past the on an unsuccessful attempt both ate a portion of what was in the crafting device. Do not know if some of it is a missing ingredient or not. This seems to occur when you are missing more than one ingredient and as I do not know what is needed, it looks more like it is ingredients not needed to make the item. In particular any of the attribute potions which I think are level 3. If you would like I could test out each one again. Biggest problem is the rarity of some of the components as they spawn up north and there is only 1 plant I have found.
((If you would like we could schedule a time we are both on line. If you can drop some items in my inventory I could test each one of the alchemy, and tailored items out. I have tried almost every possible combination on them in the past. With the tailored items it may be the incorrect purchasable item, not sure.))
I have noticed on some crafting cycles that if you do them in research mode that some items disappear. If you attempt to make 5 and get 5 successes 6 times in a row and then attempt 5 and succeed on 3, you do not have 33 completed items, quite often it is only 3.
Last I checked (a few days ago) the innkeeper in Heroe's Walk would still not speak about rental of a room.
terryrayc wrote:
items you'd like changed?
Nothing comes to mind on this
terryrayc wrote:
Balance issues?
This is a tough one to call. My problems are most likely due to the build of my character and have little to do with balance. The XP per kill seems very well balanced. Some of the areas though like either crypts I would not venture into alone. There is no way I could defeat 2 skeleton warriors in a room much less 5 or 6 as in the northern crypt.
terryrayc wrote:
Anything you'd like added?
The dye selection expanded, not so much the colors but to include the same colors in leather and metal. Almost every item of clothing/armor contains at least two to the material types.
Add the shovel options that fills empty bags in inventory with ore.
Add the ability for making some of the magic bags. (a bit extream)
Add an alchemy table and sawhorse in Heroe's Walk