Divine Caster Updates
Posted: Fri Jun 13, 2008 10:07 pm
The divine caster code on Arkaz has been updated.
This change will affect all characters able to cast divine spells who have a non-native God in their deity field. The previous system we had in place would limit clerics and druids to fourth circle spells and below, with rangers and paladins being limited to second circle spells
The latest update (which has now gone live) changes this limitation: anyone following a non-native deity, and casting divine spells, will no longer be limited to specific circles. We have taken an alternative approach which means a character with a divine casting class will instead have that class treated as four levels lower than the actual level.
To use a specific example, a level 24 cleric following a non-Arkaz deity would be treated as a level 20 cleric for any spells they cast, but will have full access to spells from first through to ninth circle.
This is an OOC post to let you know of the change and to reveal how it works. There may be an IC event to follow it up later.
If you have any feedback, concerns or any problems, be sure to let us know.
Edited by BrunoKnotslinger to correct the level of spells off-world clerics could cast (4 instead of 5).
This change will affect all characters able to cast divine spells who have a non-native God in their deity field. The previous system we had in place would limit clerics and druids to fourth circle spells and below, with rangers and paladins being limited to second circle spells
The latest update (which has now gone live) changes this limitation: anyone following a non-native deity, and casting divine spells, will no longer be limited to specific circles. We have taken an alternative approach which means a character with a divine casting class will instead have that class treated as four levels lower than the actual level.
To use a specific example, a level 24 cleric following a non-Arkaz deity would be treated as a level 20 cleric for any spells they cast, but will have full access to spells from first through to ninth circle.
This is an OOC post to let you know of the change and to reveal how it works. There may be an IC event to follow it up later.

If you have any feedback, concerns or any problems, be sure to let us know.

Edited by BrunoKnotslinger to correct the level of spells off-world clerics could cast (4 instead of 5).