Arkaz has a new hak we will be introducing this weekend. Please visit the Required Files page to download the new hak and extract it into your hak folder.
arkaz_2da_101.hak
New 2da HAK
Moderators: Dungeon Masters, Hala DM
- terror2001
- The One
- Posts: 3809
- Joined: Wed Jan 25, 2006 12:00 am
- Location: GMT -7(-6)
- terror2001
- The One
- Posts: 3809
- Joined: Wed Jan 25, 2006 12:00 am
- Location: GMT -7(-6)
Re: New 2da HAK
The file has changed to 102, so grab the new one when it becomes available.
- terror2001
- The One
- Posts: 3809
- Joined: Wed Jan 25, 2006 12:00 am
- Location: GMT -7(-6)
Re: New 2da HAK
This is completed.
This update gives builders more options for creatures as well as fixes CTS to the point of pre-copap hak updates.
This update gives builders more options for creatures as well as fixes CTS to the point of pre-copap hak updates.
- terror2001
- The One
- Posts: 3809
- Joined: Wed Jan 25, 2006 12:00 am
- Location: GMT -7(-6)
Re: New 2da HAK
The next 2da HAK is now available. I hope this is the last edit I will do for a long time. Fortunately these files are not big so they take very little download time. Visit the Required Files page to download the new hak and extract it into your hak folder.
arkaz_2da_103.hak
arkaz_2da_103.hak
- terror2001
- The One
- Posts: 3809
- Joined: Wed Jan 25, 2006 12:00 am
- Location: GMT -7(-6)
Re: New 2da HAK
I was wrong. The next 2da HAK is now available. Visit the Required Files page to download the new hak and extract it into your hak folder.
arkaz_2da_104.hak
You will also need to download the updated arkaz_extrahaks and extract that into your hak folder and overwrite the existing resources. I hope to try and upgrade the modules tomorrow.
arkaz_2da_104.hak
You will also need to download the updated arkaz_extrahaks and extract that into your hak folder and overwrite the existing resources. I hope to try and upgrade the modules tomorrow.