Magic:Druid Spells:Level-1

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Classes: Bard | Cleric | Druid | Paladin | Ranger | Sorcerer/Wizard

Druid Spells: Orisons | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th

Camouflage gives +10 to Hide checks.

Cure Light Wounds heals the target 1d8 +1/caster level (+5 max) hp.

Endure Elements absorbs up to 20 points of any elemental damage type.

Entangle causes plants to entangle everyone in a large circle.

Faerie Fire creates a pale glow that surrounds and outlines the subjects.

Grease slows and/or knocks down opponents.

Magic Fang strengthens an animal companion which gets +1 bonus to attack and damage.

Sleep causes 4 + 1d4 HD of creatures to fall into a deep slumber.

Summon Creature I brings a dire badger to assist the caster.

Ultravision allows the target to see in complete and magical darkness.


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