Magic:Aid
Enchantment ( Compulsion ) [ Mind-affecting ]
Level: Clr 2, Good 2, Pal 2, Luck 2, Rgr 3
Innate Level: 2
Component(s): V, S
Casting Time: 1 action
Range: Touch
Target: Single
Duration: 1 minute/level
Counter(s): --
Saving Throw: None
Spell Resistance: No
Metamagic: Empower, Extend, Maximize, Quicken, Silent, Still
Energy Substitution: No
The subject gains a morale bonus of +1 on attack rolls, a morale bonus of +1 on saving throws against fear effects, and gains 1d8 temporary hit points with bonuses for militant levels. The bonuses are as follows: +1 attack/+1d8 hp for 6-15 militant levels, +2 attack/+2d8 hp for 16-25 militant levels, +3 attack/+3d8 for 26-35 militant levels, and +4 attack/+4d8 for 36+ militant levels.
- Cleric ( 0 1 2 3 4 5 6 7 8 9 )
- Druid ( 0 1 2 3 4 5 6 7 8 9 )