Weapon Master
From Arkaz
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<DPL> category=PCLASS</DPL> |
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Contents
Weapon Master
For a weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with the body, to make them one and to use the weapon as naturally and without thought as any other limb.
- Hit Die: d10
- Proficiencies: No additional proficiencies gained
- Skill Points: 2 + Int Modifier
Criteria Needed To Qualify
- Base Attack Bonus: +5
- Feats: Weapon Focus in a melee weapon, Dodge, Mobility, Expertise, Spring Attack and Whirlwind
- Skills: Intimidate 4 ranks
- DM unlock
Weapon Master Special Abilities
- Weapon of Choice (Level 1): The weapon master forms a powerful bond with one type of weapon. Whenever wielding this weapon type, he will get many additional benefits, which improve as he gains experiences
- Ki Damage (Level 1): Once per day maximum damage can be dealt
- Increased Multiplier (Level 5): The weapon of choice gains an additional 1x to its critical damage multiplier. (i.e., 2x becomes 3x, etc.)
- Superior Weapon Focus (Level 5): An additional +1 is granted to all attack rolls made while wielding the weapon of choice
- Ki Critical (Level 7): Add +2 to weapon of choice threat range
Epic Weapon Master Special Abilities
The weapon master’s bond with his weapon of choice becomes stronger and devastatingly effective as he becomes the epic weapon master.
- Hit Die: d10
- Skill Points at Each Additional Level: 2 + Int Modifier
- Bonus Feats: The epic weapon master gains a bonus feat every three levels
- Epic Weapon Master Bonus Feats: Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Epic Toughness, Epic Prowess, Epic Weapon Focus, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative
Class Special Abilities
- Superior Weapon Focus: For every five levels gained an additional +1 to attack is granted to the Weapon of Choice