Shadowdancer
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<DPL> category=PCLASS</DPL> |
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Shadowdancer
Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met. Rogues, bards and monks make excellent shadowdancers, but fighters, barbarians, rangers and paladins also find that shadowdancer abilities allow them to strike at their opponents with surprise and skill. Wizard, sorcerer, cleric and druid shadowdancers employ the defensive capabilities inherent in the prestigeclass to allow them to cast their spells from safety and move away quickly. Despite their link with shadows and trickery, shadowdancers are as often good as evil. They may use their incredible abilities as they wish. Shadowdancers often work in troupes, never staying in one place too long. Some use their abilities to entertain. Others operate as thieves, using their abilities to infiltrate past defenses and dupe others. All shadowdancer troupes maintain an aura of mystery among the populace, who never know whether to think well or ill of them.
• Hit Dice: d8 • Proficiencies: Simple weapons, light armor • Skill Points: 6 + Int modifier
Criteria Needed To Qualify
- Skills: Move Silently 8 ranks, Hide 10 ranks, Tumble 5 ranks
- Feats: Dodge, Mobility
- DM unlock
Shadowdancer Special Abilities
- Hide in Plain Sight: The shadowdancer is able to use the Hide skill even while being observed.
- Shadow Daze: Once per day, the shadowdancer may inflict an illusory daze upon a target. This daze lasts for five rounds.
- Summon Shadow: Once per day, the shadowdancer can summon a shadow. This shadow is extremely difficult to turn and becomes more powerful as the shadowdancer gains levels.
- Shadow Evade: Three times per day, the shadowdancer can call upon the shadows in the area to help conceal her. The shadowdancer gains a concealment bonus, damage reduction and an AC bonus that improves with experience.
Epic Shadowdancer Special Abilities
The epic shadowdancer is almost indistinguishable from the darkness that cloaks her.
- Hit Die: d8
- Skill Points at Each Additional Level: 6 + Int Modifier
- Bonus Feats: The epic shadowdancer gains a bonus feat every three levels
- Epic Shadowdancer Bonus Feats: Epic Blinding Speed, Epic Skill Focus, Epic Dodge, Epic Reflexes, Epic Shadow Lord, Improved Whirlwind Attack, Self-Concealment, Superior Initiative
Class Special Abilities
- Summon Shadow: the summoned creature will gain an additional +2 Hit Dice for every three levels after 9th that the shadowdancer earns.
- Shadow Evade: Gains an additional +2 to its damage reduction amount and an additional +1 to its ability to resist magical weapons for every five levels (i.e., a 15th level shadowdancer has 12/+4 damage reduction)