Difference between revisions of "Shield Dwarf"

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(Race Description)
 
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This is the default race of NWN dwarves. Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment, their hard work, and their capacity for drinking ale. Dwarves are slow to jest and suspicious of strangers, but they are generous to those who earn their trust. They stand just 4 to 4 1/2 feet tall, but are broad and compactly built, almost as wide as they are tall. Dwarven skin varies from deep tan to light brown, and their hair is black, gray, or brown. Dwarven men value their beards highly.  
 
This is the default race of NWN dwarves. Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment, their hard work, and their capacity for drinking ale. Dwarves are slow to jest and suspicious of strangers, but they are generous to those who earn their trust. They stand just 4 to 4 1/2 feet tall, but are broad and compactly built, almost as wide as they are tall. Dwarven skin varies from deep tan to light brown, and their hair is black, gray, or brown. Dwarven men value their beards highly.  
 
<ref name="Forgotten Realms Campaign Setting">Forgotten Realms Campaign Setting by Greenwood, Reynolds, Williams, and Heinsoo, published by Wizards of the Coast, page 13.</ref>
 
<ref name="Forgotten Realms Campaign Setting">Forgotten Realms Campaign Setting by Greenwood, Reynolds, Williams, and Heinsoo, published by Wizards of the Coast, page 13.</ref>
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Most Dwarves on Arkaz originate from the [[Isle of Iron]]. Like many other races, Dwarves from outside of the chain of Arkaz sometimes find their way to Arkaz through accident or shipwreck.
  
 
== Favored Class ==
 
== Favored Class ==
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== Skill Changes ==
 
== Skill Changes ==
  
* [[nwnw:Skill_affinity_lore|Skill Affinity:Lore]]
+
* [[nwnw:Skill_affinity_lore|Skill Affinity: Lore]]
  
 
== Special ==
 
== Special ==
  
* Stonecunning
+
* [[nwnw:Stonecunning|Stonecunning]]
* Darkvision
+
* [[nwnw:Darkvision|Darkvision]]
* Hardiness Vs. Poisons,
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* [[nwnw:Hardiness_vs._Poisons|Hardiness Vs. Poisons]]
* Hardiness Vs. Spells
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* [[nwnw:Hardiness_vs._Spells|Hardiness Vs. Spells]]
* Offensive Training vs. Orcs
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* [[nwnw:Battle_Training_vs._Orcs|Offensive Training vs. Orcs]]
* Offensive Training vs. Goblinoids
+
* [[nwnw:Battle_Training_vs._Goblinoids|Offensive Training vs. Goblinoids]]
* Defensive Training vs. Giants
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* [[nwnw:Battle_Training_vs._Giants|Defensive Training vs. Giants]]
  
 
==References==
 
==References==

Latest revision as of 20:35, 30 March 2011

CustomRace

{{#dpl:

category=CRACE skipthispage=0 notnamespace=Category distinct=false

}}

Character
Categories

Created from Race

Race Description

This is the default race of NWN dwarves. Dwarves are known for their skill in warfare, their ability to withstand physical and magical punishment, their hard work, and their capacity for drinking ale. Dwarves are slow to jest and suspicious of strangers, but they are generous to those who earn their trust. They stand just 4 to 4 1/2 feet tall, but are broad and compactly built, almost as wide as they are tall. Dwarven skin varies from deep tan to light brown, and their hair is black, gray, or brown. Dwarven men value their beards highly. [1]

Most Dwarves on Arkaz originate from the Isle of Iron. Like many other races, Dwarves from outside of the chain of Arkaz sometimes find their way to Arkaz through accident or shipwreck.

Favored Class

Attribute Changes

Stats: +2 Constitution, -2 Charisma

Skill Changes

Special

References

  1. Forgotten Realms Campaign Setting by Greenwood, Reynolds, Williams, and Heinsoo, published by Wizards of the Coast, page 13.