Difference between revisions of "CvC vs PvP"
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; CvC : Character vs Character | ; CvC : Character vs Character | ||
; PvP : Player vs Player | ; PvP : Player vs Player | ||
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+ | == Overview == | ||
'''Character vs Character''' is most commonly used to describe the action of one character engaging in combat with another. It may also include, but may not be limited to, the use of any spells which harm or negatively effect another character (ie: [[hold person]]), [[Psionics]], the use of familiars or possessed NPCs to engage the character combat, or traps. | '''Character vs Character''' is most commonly used to describe the action of one character engaging in combat with another. It may also include, but may not be limited to, the use of any spells which harm or negatively effect another character (ie: [[hold person]]), [[Psionics]], the use of familiars or possessed NPCs to engage the character combat, or traps. |
Revision as of 20:32, 2 October 2007
Getting_Started |
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Categories |
- CvC
- Character vs Character
- PvP
- Player vs Player
Overview
Character vs Character is most commonly used to describe the action of one character engaging in combat with another. It may also include, but may not be limited to, the use of any spells which harm or negatively effect another character (ie: hold person), Psionics, the use of familiars or possessed NPCs to engage the character combat, or traps.
There is one major rule for CvC. You MUST set hostile before attacking, so familiars, summons and spells work correctly. This is an engine issue.
Because Arkaz is a roleplaying world, you should only attack a character if there is a valid in character reason to do so. Player vs Player (PvP) actions are strictly forbidden and there is no exception to this rule. Attacking a character solely because you have differences with the player would be classed as PvP. It is a form of griefing which can result in Vault Jailing, or banning.