Difference between revisions of "Aasimar"

From Arkaz
Jump to: navigation, search
Line 3: Line 3:
 
== Created from Race ==
 
== Created from Race ==
  
Half-Elf
+
[[Half-Elf]]
  
 
== Race Description ==
 
== Race Description ==
Line 12: Line 12:
 
== Favored Class ==
 
== Favored Class ==
  
Paladin
+
[[Paladin]]
  
 
== Attribute Changes ==
 
== Attribute Changes ==
Line 20: Line 20:
 
== Skill Changes ==
 
== Skill Changes ==
  
Skill Affinity Listen, Skill Affinity Spot. Darkvision.
+
* [http://nwn.wikia.com/wiki/Skill_affinity_%28listen%29 Skill Affinity: Listen]
 +
* [http://nwn.wikia.com/wiki/Skill_affinity_%28spot%29 Skill Affinity: Spot]
 +
* [http://nwn.wikia.com/wiki/Darkvision Darkvision]
 +
 
  
 
== Special ==
 
== Special ==
  
 
Acid, cold, and electricity resistance 5. Light (1/day).
 
Acid, cold, and electricity resistance 5. Light (1/day).
ECL 1 (Outsider).
+
'''ECL''' 1 (Outsider).
  
 
==References==
 
==References==

Revision as of 07:42, 6 April 2008

CustomRace

{{#dpl:

category=CRACE skipthispage=0 notnamespace=Category distinct=false

}}

Character
Categories

Created from Race

Half-Elf

Race Description

Carrying the blood of a celestial, an aasimar is usually good-aligned and fights against evil in the world. Aasimar are blessed with insight and personal magnetism. Some aasimar have a minor physical trait suggesting their heritage, such as silver hair, golden eyes, or an unnaturally intense stare. Those descended from a celestial minion of a deity often carry a birthmark in the shape of the deity's holy symbol or some other mark significant to that faith. [1]

Favored Class

Paladin

Attribute Changes

Stats: +2 Wisdom, +2 Charisma.

Skill Changes


Special

Acid, cold, and electricity resistance 5. Light (1/day). ECL 1 (Outsider).

References

  1. Forgotten Realms Campaign Setting by Greenwood, Reynolds, Williams, and Heinsoo, published by Wizards of the Coast, page 18.