Difference between revisions of "Tiefling"

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(New page: == Created from Race == Half-Elf == Race Description == Tieflings are descendants of evil outsiders. Their tainted blood grants them heightened reflexes and cunning, but also tends to d...)
 
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== Created from Race ==
 
== Created from Race ==
  
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Because they are descended from evil outsiders, those who know of their ancestry immediately consider most tieflings evil and untrustworthy. Not all tieflings are evil or untrustworthy, but enough are that the prejudice tends to cling. Some tieflings have a minor physical trait suggesting their heritage, such as pointed teeth, red eyes, small horns, the odor of brimstone, cloven feet, or just and unnatural aura of wrongness. Those descended from an infernal minion of a deity often carry a birthmark of the deity's unholy symbol or another trait related to that faith.  
 
Because they are descended from evil outsiders, those who know of their ancestry immediately consider most tieflings evil and untrustworthy. Not all tieflings are evil or untrustworthy, but enough are that the prejudice tends to cling. Some tieflings have a minor physical trait suggesting their heritage, such as pointed teeth, red eyes, small horns, the odor of brimstone, cloven feet, or just and unnatural aura of wrongness. Those descended from an infernal minion of a deity often carry a birthmark of the deity's unholy symbol or another trait related to that faith.  
 
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<ref name="Forgotten Realms Campaign Setting">Forgotten Realms Campaign Setting by Greenwood, Reynolds, Williams, and Heinsoo, published by Wizards of the Coast, page 20.</ref>
[Source: Forgotten Realms Campaign Setting by Greenwood, Reynolds, Williams, and Heinsoo, published by Wizards of the Coast, page 20.]
 
  
 
== Favored Class ==
 
== Favored Class ==
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Acid, fire, and electricity resistance 5. Darkness (1/day). +2 racial bonus on Persuade and Hide. Darkvision. ECL 1 (outsider).
 
Acid, fire, and electricity resistance 5. Darkness (1/day). +2 racial bonus on Persuade and Hide. Darkvision. ECL 1 (outsider).
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==References==
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Revision as of 12:57, 2 November 2007

Created from Race

Half-Elf

Race Description

Tieflings are descendants of evil outsiders. Their tainted blood grants them heightened reflexes and cunning, but also tends to disturb people with whom they interact.

Because they are descended from evil outsiders, those who know of their ancestry immediately consider most tieflings evil and untrustworthy. Not all tieflings are evil or untrustworthy, but enough are that the prejudice tends to cling. Some tieflings have a minor physical trait suggesting their heritage, such as pointed teeth, red eyes, small horns, the odor of brimstone, cloven feet, or just and unnatural aura of wrongness. Those descended from an infernal minion of a deity often carry a birthmark of the deity's unholy symbol or another trait related to that faith. [1]

Favored Class

Rogue

Attribute Changes

+2 Dex, +2 Int, -2 Cha.

Skill Changes

Special

Acid, fire, and electricity resistance 5. Darkness (1/day). +2 racial bonus on Persuade and Hide. Darkvision. ECL 1 (outsider).

References

  1. Forgotten Realms Campaign Setting by Greenwood, Reynolds, Williams, and Heinsoo, published by Wizards of the Coast, page 20.